Guardians of the Galaxy Gets Ray Tracing on PS5 and Xbox Series X • Eurogamer.pt

Guardians of the Galaxy Gets Ray Tracing on PS5 and Xbox Series X • Eurogamer.pt

As well as improvements and fixes for all platforms.

first big update Guardians of the Galaxy has just arrived, adding the long-awaited ray tracing for PlayStation 5 and Xbox Series X.

In addition to this addition in visual terms, it is now allowed to load saves In the previous game, to change the choices made in the story or simply because they were blocked in the game due to an error.

The Xbox Series S gets an interesting option, the possibility of unlocking frames per second, allowing users to play between 30 and 60 fps. This option is recommended for those who have a screen with VRR.

On previous-generation consoles, we have the PlayStation 4 which deserved some improvements, with the highlight being the performance improvements over the original PS4.

Added general stability improvements across all platforms, improvements when ray tracing is enabled, and more.

can see right here Huge full list of revisions that this update sees. 1.05 brings Guardians of the Galaxy.

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