People behind the remake of Penn XII apologize, blame epidemic • Eurogamer.net

People behind the remake of Penn XII apologize, blame epidemic • Eurogamer.net

The people behind the remake of Pand Twelfth have apologized for the state of the game.

A remake of XIII, a client-classic 2003 cell-shaded first-person shooter, came out this week and it didn’t take long before it saw “extremely negative” user review ratings on Steam.

The character designs are quite different, and there has been criticism of how the game’s iconic cell-shading has changed. Footage of the game shows several bugs in the launch version, such as missing animations that let you abandon an enemy and then fall to the floor, or still clipping on visible systems models while they still seem Is.

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In one Joint statement, Developer Playmagic and publisher Microdes acknowledged that the critically acclaimed remake did not live up to expectations, blaming the coronavirus epidemic for development problems.

“Unfortunately, the players’ expectations are not met with the launch version and we listen aloud and clear up legitimate criticism and frustration,” he said.

“First of all, we sincerely apologize for the technical issues of the game. In its current state, XIII does not meet our quality standards and we fully understand the disappointment of the players. The epidemic has affected game production on many levels. Focusing on homework for the teams, combined with sudden delays in the development program and QA process we hope we will be able to provide a day one patch fixing all the issues but the development of this update is taking longer than expected Is. “

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Playmagic is now working to turn things around, although damage could already be done.

“We want to assure you that Playmagic is working hard to address all issues in the game,” the statement continued.

“With live monitoring and multiple patches in the coming days and weeks, we expect to reach a quality level. We all expect a favorable gaming experience.”

The first update comes out soon and addresses important issues regarding control, framerate, collision, rendering and sound. Work is underway on a roadmap that will reveal free content at some point, including new levels for local multiplayer, weapons, skins and skiing.

“We are aiming to please all the fans of Twelfth and we will work hard to achieve our goal,” the statement concluded.

About the author: Seth Grace

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