text below. was published in official site.
Greetings to everyone,
When the team sat down to discuss what we would do with The Last of Us Day This year, thoughts were like: “Has it been a year?”. After that initial setback, there was an immediate urge to sit down and talk directly to you, our community.
Years ago, the love and variety that The Last of Us displayed caught my eye as a fan and reshaped the lens with which I viewed the game. For the first time, I could see myself reflected in characters that weren’t emblematic, marginalized, or cast as an afterthought. As Joel and Ellie’s story unfolded, I finally had tears; Yes, the narrative is beautiful and heartwarming, but there’s also something deeply moving and validating about finally seeing a meaningful representation in this medium. I know I am not alone in this feeling. If I be honest, I think this is the reason why this franchise is loved so much amongst you guys, our community; We’ve all been analyzed a little bit in The Last of Us. It’s special and something that we keep very carefully; All of us in the studio are humbled by that trust and love.
In June 2020, we expanded the world of The Last of Us with a new story, a project that took years to build. The Last of Us Part II is by far the most awarded game ever – an achievement we’re consistently proud of and understand is due in large part to the incredible fan base we have. We are constantly in awe of the support you provide and know that our team reads your fan mail, marvels at the art you create and is heartbroken, everyone in their own world The Last of Brings a piece of As to rebuild it. .
The Last of Us Day is also an opportunity to thank our incredible team within the studio, who put their trust in the vision and heart of this franchise and made it a reality – you are the best and the ripple effect of your efforts will leave a lasting mark around the world. Used to be. ..
“Yeah, that’s cute and great Naughty Dog, but what are you doing with The Last of Us right now?”
In short, we’re working on it – we see community feedback as many of you shout out to multiplayer and want updates. For now, we’ll say that we love what the team is developing and want to give them the time to build on their ambitious project, we’ll reveal more when it’s done! To that end, we’ve been busy building our team within The Kennel since the release of The Last of Us Part II and are currently in the process of hiring multiplayer-related roles (hint, hint), so if you or Let someone you know you’re qualified for whatever you see on our job page, apply!
Meanwhile, another The Last of Us Day comes to an end. We hope you had as much fun with us today as we did together, and we’ll take a closer look at all the epic photos, art, and stories you present to us.
Rochelle and Naughty Dog