As noted by youtuber “deceptive wall“, boss battles that force the player to face multiple enemies at the same time, have become more “smooth”, so to speak. Also it seems that the behavior of some enemies has changed as well Watch it in the video below:
The author lists ten changes implemented in the Elden Ring, which FromSoftware hasn’t mentioned before. nerf made fighting against more than one boss less aggressive and now the player has more space to fight one without suddenly interfering by surprising you.
Obviously, many of these encounters now have a primary opponent, so players are less likely to be immediately attacked by stronger bosses.
Hidetaka Miyazaki reveals his favorite Elden Ring boss
In a recent interview with Xbox Wire in Japan, Elden Ring director Hidetaka Miyazaki revealed that his favorite RPG boss is Radan — but he also said that he’s a fan of the design of Spider Hand, the giant 12-fingered. The player who moves the hand later. In Caria Manor. know more,